![]() This feels like a fun game to dive into with random folk or friends online but sadly the player base isn’t there yet. Despite hanging in online lobbies for hours I was only able to find one online game with a nice player in the Asian territory who was quite the sport. You can play locally or online with up to four players, a rare sight in a rogue-like game. When a run ends you also get bonus cassettes playing online co-op, which seems a little odd. It seems this was intended by the developers as some of the upgrade abilities are tied to co-op play like the ability to revive teammates quicker. The game was ok alone but the experience felt like it really came alive when playing together. Difficulty can spike dramatically on boss fights Better Together You can tweak the auto-aim feature in the options menu but it didn’t seem to make a lot of difference to the experience. It feels like this game would have benefited from a control system similar to a twin-stick shooter. When things get cluttered with various enemies on screen your character seems to struggle to decide who to focus fire on. When trying to aim from a safe distance it feels like your character just guesses where to shoot. But if you want to go ranged, things get kinda messy. It’s an effective style with the latter as often you’re up close and personal with a target and the convenience of not having to aim does make things a little easier. When holding the attack button your character will hone in automatically on the nearest target this applies to ranged weapons and melee. ![]() The controls are responsive with some mild issues. Destroying crystals may reveal hidden portals to secret rooms Auto Aim But as I’ll discuss later it feels like a system that isn’t fully working at the time of writing this review. Between runs, you can spend cassette tapes and upgrade various perks to make future runs more manageable. Some runs I felt like I had a decent build to my character, only for the difficulty to just suddenly rocket upwards bringing an unsatisfactory end to a playthrough. Every level concludes with a boss where the difficulty absurdly spikes. The dungeons are fun to explore, often encouraging the player to search every inch of the level for secret portals discovered by destroying crystals with bombs. If you’re not fond of your starting weapon it’s often not long before you encounter another. Such as a special move or maybe a totem that covers an area on the floor that will damage enemies that enter it.Įven if you encounter the same weapon twice the abilities are not always the same. Each weapon has a secondary ability that you can activate and recharges after a set period of time. You could have bowling ball fists, a chainsaw, a sword and shield there’s quite the variety. These weapons tend to be either melee or ranged based and are often wacky in design. Search and DestroyĪn element that stands out in this game is that you begin each level with a randomly generated weapon. A nice range of wacky character to choose from. The graphics have this comic book feel to them which is colourful and endearing. You get to choose from five heroes (some of which require unlocking) each of which looks kinda like Rayman’s long lost relatives. Levels, enemies and boss fights are randomly generated avoiding repetition and encouraging the player to adapt as they go. It’s a rogue-lite game so no playthrough is the same. This translates to playing through a variety of dungeon style levels taking out the baddies, the big boss at the end as well as upgrading as you go. A varied bunch of heroes have boarded a space ship called the Bastion with the goal of uncovering the secrets of the cataclysm. With stiff competition does Metaverse Keeper have what it takes to stand out from the crowd?Ī great cataclysm has shaken reality creating the Metaverse. It’s a style and genre that within this year alone has become a familiar territory and quite crowded. Metaverse Keeper is a top-down dungeon crawler style game with rogue-lite elements. Review code provided with many thanks to CIRCLE Entertainment Enter the Metaverse System: Nintendo Switch (also on PC, PS4 and Xbox One)ĭeveloper|Publisher: Sparks Games | CIRCLE Entertainment
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